Just updated to the newest version on Unity. I've just started working on a 2D project. I've been trying to add some GUI text but it always displays behind the game objects. After adding the new GUI text and it creates the canvas component, I was under the impression that the canvas component was supposed to fit to the size of the screen, but instead it does this: http://puu.sh/hgfuv/f9008cb028.png The canvas is massive and so is the GUI text compared to the camera. I selected the 'Screen Space - Camera' for the render mode, which fits the canvas to the camera and makes the GUI text about the right size, the only problem is that the GUI text always appears behind game objects, like this: http://puu.sh/hgfKo/7e5f9877f6.jpg I really hope this isn't a bug and it's just me not understanding the new Unity GUI system very well. Any solutions?
↧